Research
Selected research and projects in reinforcement learning and game AI.
A belief-shift benchmark that measures how accusations move an LLM's suspicion in Werewolf — 40 open-weight configurations over 1,224 annotated messages. (EMNLP 2026 Main)
Read →An AlphaZero-based agent that masters WallGo — the 7×7 board game popularized by Netflix's The Devil's Plan — beating professional Go players and revealing key strategies. (CG 2026)
Read →Improving opponent modeling in a DRL-based Taiwanese Mahjong AI with heuristics and a neural discard model. Best Paper @ TCGA 2025; Silver @ ICGA Computer Olympiad 2024.
Read →A sustainable online after-class peer-learning platform using AI and blockchain (matching, knowledge management, points). Co-authored; eLearn 2024, Singapore.
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