Ph.D. @ NYCU CS (CGI Lab) · Game AI & Reinforcement Learning

陳幸妤Hsing-Yu Chen

Ph.D. student at NYCU (CGI Lab) and research student at Academia Sinica RLG Lab. I work on reinforcement learning and game AI — Taiwanese Mahjong, Werewolf, and Wall Go — and enjoy building web systems. Coding, CS, and English notes live here.

Hsing-Yu Chen 陳幸妤
Hsing-Yu Chen · 陳幸妤
Selected Research 研究All →
2026 WallZeroPublication · Game AI

An AlphaZero-based agent that masters WallGo — the 7×7 board game popularized by Netflix's The Devil's Plan — beating professional Go players and revealing key strategies. (CG 2026)

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2025 Taiwanese Mahjong AI — DartrixPublication · Game AI

Improving opponent modeling in a DRL-based Taiwanese Mahjong AI with heuristics and a neural discard model. Best Paper @ TCGA 2025; Silver @ ICGA Computer Olympiad 2024.

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2024 Sustainable Peer-Learning PlatformPublication · EdTech

A sustainable online after-class peer-learning platform using AI and blockchain (matching, knowledge management, points). Co-authored; eLearn 2024, Singapore.

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Projects 專案All →
Recent Posts 文章All posts →
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